Animal Aspect

The caster changes partly into an animal and gain some of that animal's abilities. When this spell is cast, choose from the following list:

Bear's Hide: The caster grows thick, dense fur and gain a +1 bonus to your AC, as well as a +2 bonus to any Strength (Athletics) checks to Grapple.

Cheetah's Legs: The caster's legs lengthen and become covered in spotted fur. Their walking speed increases by 20 feet and they may take the Dash action as a bonus action.

Falcon's Eyes: The caster's eyes become wide and raptor-like as feather sprout from their face and ears. They gain a +2 bonus to attack rolls with missile weapons and do not take penalties when their targets are behind half- or three-quarter cover.

Frog's Leg: The caster's legs become elongated, muscular, and blotted in green. They gain a bonus to Dexterity (Acrobatics) checks and do not need a running start in order to jump their full distance.

Gorilla's Arms: The caster's arms become long and strong and covered in dark hair. They do +2 damage when attacking with their bare hands and gain +2 to strength (Athletics) checks to Grapple.

Monkey's Hands: The caster's hands and arms become modified for climbing and throwing. They gain advantage on rolls they make in order to climb as well as a +2 to attack rolls when using thrown weapons.

Nightingale's Throat: The caster's tongue narrows and they grow small feathers around their face and throat. They gain advantage on Charisma (Performance) ability checks when singing and a +2 to Charisma (Persuasion) ability checks.

Raccoon's Paws: The caster's hands become narrow and highly dexterous. They gain a +2 bonus to Dexterity (Sleight of Hand) checks and when using thieves' tools.

Stag's Antlers: The caster's features and legs grow long and sinewy as antler's burst from their crown. Their walking speed increases by 10 feet, their movement is no longer hindered by undergrowth, and they make use their action to attack with their antlers, dealing 1d6 + their Strength Modifier bludgeoning damage.

Wolf's Fangs: The caster's face grows gray-brown fur and their incisors lengthen and sharpen. They gain advantage on Wisdom (Perception) checks that rely on smell or hearing, as well as a +2 bonus to melee weapon attack rolls when one of their allies is within 5 feet of them.